enhancing
animations
New Features
We kicked off 2016 by launching animations and throughout the year we were happy to see more and more projects taking advantage of this mighty feature. Today we’re adding even more power and flexibility to it.
1
triggers
Ever wanted to trigger an animation on a widget by clicking on another? This is now part of R/m animations.
2
cycle
loop
In addition to the reverse loop we’ve added a cycle loop: it repeats an animation from the starting point.
3
change
steps
Sometimes you need to rearrange animation steps after you've created them. Now you can do this.
4
start when
in view
Now you can choose to start an animation when the animated widget is scrolled into view.
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